



Axis
For our graduation project at Gobelins, we built an arcade cabinet designed as a physical archive for the mini-games produced during the program.
At Gobelins, we had noticed a recurring problem every semester: students' projects were viewed during submissions but were quickly forgotten afterwards. We wanted to make them accessible at any time to showcase the school's expertise.
The cabinet was entirely handmade in wood and assembled around an iMac connected to an Arduino, itself wired to physical buttons and joysticks. An Electron app acts as the game launcher, alongside an API used to map inputs to the physical controls. A homemade website allows students to upload their games remotely from home.
Some teachers explicitly ask for student projects to be compatible with the cabinet, using the API we developed for them.
Visit the websiteAfter a design phase for the shape, we began collecting all the resources to build it, while simultaneously creating the interface for both the hub and the app.
The cabinet has two player zones, each with one joystick and five buttons. Thanks to the API, creators can use these controllers with a few lines of code, and emulate them with a keyboard and a gamepad while developing.

